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What is it?
Any combination of text, graphic art, sound,
animation and video delivered by a computer
Richly woven sensation with elements that
include:
Text, Graphics, Sound, Video, Animation,
Virtual reality
Multimedia excites…
The eyes, ears,
finger-tips, but most importantly, the head
Elements
Each of the elements can be subdivided
Graphics
Photographs
Drawings
Clipart
Animation
2-D
3-D
In most cases, a combination of two or more
elements provides the best results
Fundamental Feature
Interactivity
Ability of the user to interact with an
application
Content presented in a nonlinear way
User is active rather than passive
User determines:
the content that is delivered,
when it is delivered,
how it is delivered
How does user control?
Interactivity comes in many forms
Keyboard input
Mouse point-and-click
Mouse rollovers
Voice activation
Touch screens
Fundamental to Multimedia
Computer system
Must be capable of showing the multimedia
elements
Sound and animation (often a problem)
Needed elements
CD-ROM/DVD Drive
Speakers/headphones
Audio card
Graphics card
Modem
Sufficient speed and processing power to
deliver multimedia
Multimedia Applications
Web
Online courses
Specific applications
CD-ROM games
DVD
Educational software
Wide variety of multimedia available today
The Web
Fastest growing area for multimedia delivery
Compelling feature—immediacy
Web cast
Allows broadcast in real time of events over
the Web
HTML coding allows all computers to access the
multimedia—non-platform specific
Multimedia requires use of other programming
languages
Java (Applets)
Perl
Growth
Number of U.S. households with multimedia
computers
1997 30%
2000 75%
Internet Use
According to the Department of Commerce
1997 19% of homes in the U.S. used the
Internet
2000 45% of homes in the U.S. used the
Internet
2001 Estimated that 50% of U.S. homes will
use the Internet
Why?
Price of computers
1997 average of $2000 per system
2001 as low as $500 per system
Price of CD-ROM
1992 CD-ROM costs $100 (average)
2001 CD-ROM costs less than $20
Business Applications
Multimedia around the office has become
commonplace
Internet is the marketing world’s dream come
true
Replacing print magazine circulation
Bonanza for corporate training
Communication tool
Presentation medium
How used?
Presentations
Training
Marketing
Advertising
Product demos
Databases
Catalogs
Network communications
Educational Use
Perhaps the most needy destination for
multimedia
To facilitate learning
Challenge—diversity in student learning
Linear vs. non-linear
Book—linear (chapter 1, 2, 3—possible to
move around but usually taught in order)
CD—non-linear (response takes you to area
where you need instruction—no required or specified order)
Education’s Place on the Web
http://www.elibrary.com
http://www.clearinghouse.net/index.html
http://sunsite.unc.edu/cisco/cisco-home.html
http://web66.coled.umn.edu/schools.html
http://support.ousd.k12.ca.us/schoolpics/bretharte/default.htm
http://www.gda.org
Edutainment
Combination of education and entertainment
Invite children to learn by creating
interesting interactive game-type programming
Multimedia at Home
From gardening to cooking
Home design to repair
Genealogy to home design
Multimedia enters the home through computers,
TVs, interactive user inputs
As more homes become accessible to multimedia
the selection will explode
Multimedia in Public Places
Hotels, trains, shopping malls, museums,
grocery stores
Stand alone terminals or kiosks
Reduce demand for human resources as computers
solve problems, provide directions, aid in meal planning, give guided tours—the
possibilities are limitless
Entertainment
Movies on your PC (DVD)
Online gaming
Most popular
Myst
Interactive adventure
Virtual environment
Sports
Mysteries like Avalon
Flight Simulator (oldest and most popular)
Multimedia titles do not fall neatly into
categories—much bleeding over between classifications
Virtual Reality
Goggles, helmets, special gloves—the often
bizarre tools of virtual reality—3-dimensional worlds
Get inside a life-like representation of a new
world
Requires tremendous computing resources
VR is possible on the web if the resources are
available
This class is about…
Creating each of the elements of multimedia
Weaving them together for maximum effect
Producing a final effort that will showcase all
the power and potential of…
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